package com.phantasy.proto
{
	import com.phantasy.Message;
	
	import flash.net.registerClassAlias;
	
	public class m_mission_list_toc extends Message
	{
		public var code:int = 0;
		public var code_data:Array;
		public var list:Array;
		public var tip_loop:Array;
		
		public function m_mission_list_toc()
		{
			this.code_data = new Array();
			this.list = new Array();
			this.tip_loop = new Array();
			super();
			registerClassAlias("p.m_mission_list_toc", m_mission_list_toc);
		}
		
		override public function getMethodName():String
		{
			return ("mission_list");
		}
		
		override public function getClassName():String
		{
			return ("m_mission_list_toc");
		}
		
		override public function getAttributes():Array
		{
			return ([["code", "int", "null"], ["code_data", "array", "int"], ["list", "array", "p_mission_info"], ["tip_loop", "array", "int"]]);
		}
	}
}